

Why the hate for Clans?
#1
Posted 24 May 2012 - 10:13 PM
#2
Posted 24 May 2012 - 10:16 PM
MortarionX, on 24 May 2012 - 10:13 PM, said:
Why hate on the Clans? Because it's what all the cool kids do these days.
#3
Posted 24 May 2012 - 10:16 PM
#4
Posted 24 May 2012 - 10:21 PM
#5
Posted 24 May 2012 - 10:23 PM
#6
Posted 24 May 2012 - 10:23 PM
#7
Posted 24 May 2012 - 10:24 PM
Yeah, they had a lot of "cool stuff", but they did a lot of terrible things.
Pursang's point is excellent too. At the same time, Aleksandr Kerensky's point was a good one, with the Star League crumbling, the SLDF would have just been used as a tool by the House Lords, something that even ComStar faced.
Edit: As far as gameplay, yes Clan equipment made it unbalanced, but it wasn't long before the Inner Sphere caught up in technology. The only period particularly unbalanced is probably the 3050-3060 era.
Edited by DireWolf307, 24 May 2012 - 10:26 PM.
#8
Posted 24 May 2012 - 10:24 PM
#9
Posted 24 May 2012 - 10:26 PM
In terms of game mechanics: They totaly broke the balance of the game when introduced. Their mechs where faster and could carry more weapons. Said weapons where lighter, caused more damage, had far far more range then their IS counterparts, and to top it off caused less heat buildup then the IS weapons.
All in all stat wise the clans where completly OP and broken.
Lore wise? Its their "hollier then thou" attitude that they rub into everyones face. "Oh im an artificial created super soldier and so much better then you who has a real mommy!" Well boohoo.. you still arent able to take Terra.
And if they loose its never their own fault... its because their enemy didnt fight "honorable" enough or didnt follow their silly rules of engagement that they only uphold when it suits them.
And then theres the myth about bidding and zelbriggen. Bidding away forces was the clanners way of getting the right to drop first onto the battlefield, and the mroe they bid away the more they could wave their genitals in the other clans face... this and the reason that the clans had never experienced all out war was the only reason they where beaten by comstar... their own sheer arrogance.
And zelbriggen? Sure its "honorable" going 1 vs 1 when you outclass the enemy in every way possible. Thats as if you send an abrahams tank from the modern day to fight a WW2 Tiger tank. Guess whos going to be the winner?
Even thought they had all the advantages on their side they totaly blew it thanks to how unrealistic their behavior was written in the books. But even after their defeat they act as if they are better then the rest of the IS.
Now that i have stated the reasons why people could "hate" the clans let me tell you that i dont hate clan players... they are just annoying when they try to "RP"

Edited by Riptor, 24 May 2012 - 10:29 PM.
#10
Posted 24 May 2012 - 10:31 PM
#11
Posted 24 May 2012 - 10:31 PM
It gets worse when you add into the fact that Zelbriggen' is going to be difficult to force on players. The whole honor system was a clunky way of trying to balance things out a bit (Frankly I didn't see many players sticking to it much in the TT) and it's near impossible to force on players practically in an MP sim. Because of this, there will be pretty much no downside to taking a clan mech over an IS, particularly in 3050. It's going to be a problem, I think.
(Also, since I'm ********: Clan Medium Pulse Lasers were so absurdly good damage/heat for their weight cost it wasn't even remotely funny. And that's before you add the frigging +2 to roll for being pulse).
Edited by Mercurial, 24 May 2012 - 10:32 PM.
#12
Posted 24 May 2012 - 10:32 PM
The Yeti, on 24 May 2012 - 10:31 PM, said:
The Clans don't have "political bickering"? LOL!
Edited by pursang, 24 May 2012 - 10:32 PM.
#13
Posted 24 May 2012 - 10:34 PM
2) Retarded Nicolas. Seriously, I was rooting for Wolverines. Apart from the nuke part.
3) Balancing mechanics inspired by vast clantech superiority. Namely, Clantech meets Retarded Nicolas. Namely, the slugfest style of combat. You know something is retarded beyond imagination when it has a politically correct term (zellbrigen).
4) Munch kine. Namely Clantech without Retarded Nicolas. You know someting is even more retarded than that which has a politically correct name, when it's made by the motto "two wrongs make a right". Because when you substract one wrong from a right, you are left with the wrong.
#14
Posted 24 May 2012 - 10:34 PM
pursang, on 24 May 2012 - 10:16 PM, said:
Your opinion, of course. There are many things that could have been done, if one were in Kerensky's shoes. A few examples:
1. He could have stayed, and allowed what was left of the SLDF to be ground down into pulp in a war of attrition. Sure, they'd have slaughtered mass quantities of the house militaries, but to what end?
2. He could have steamrolled one house or another. Again, to what end?
3. He could have, as some people say, split the SLDF up between the houses...and gave them even more potent weapons with which to annihilate one another.
4. He could have removed the most potent fighting force in human history from the equation, which is what he did. He could have kept the most brilliant scientists alive, which he did. He could have kept the core values of the Star League alive, which he did (some of his followers' descendants did not necessarily do so, but he cannot be blamed for their actions).
Long story short, I don't think there was a perfect answer to what he should have done. It may have been brave, gallant, 'right', or whatever, to stay and fight for the glory of the Star League, or that in which they believed...but a good general knows when a battle cannot be won, and preserves his troops to fight another day.
If you want to lay the blame at someone's feet for the collapse of the Star League, fine...go ahead and blame Kerensky. But don't forget to include Stefan Amaris, Jennifer Steiner, Minoru Kurita the 1st, Kenyon Marik, John Davion, and Barbara Liao. Stefan Amaris needs no introduction, and the other five were the ones who pulled out of the Star League, massacred civilians, nuked plantes from orbit, destroyed the technology that the Star League fostered, and began braining one another back to the stone age.
#15
Posted 24 May 2012 - 10:35 PM
#16
Posted 24 May 2012 - 10:36 PM
I'd really like to point out that that was in referance to Clans in fluff not players who like clans. Some players like the clans because of their ideas of honorable combat. Thats all well and good although I think the Knights of the Inner Sphere have them beat hands down.
Edited by Ian, 24 May 2012 - 10:43 PM.
#17
Posted 24 May 2012 - 10:36 PM
#18
Posted 24 May 2012 - 10:38 PM
#19
Posted 24 May 2012 - 10:39 PM
#20
Posted 24 May 2012 - 10:39 PM
MortarionX, on 24 May 2012 - 10:38 PM, said:
They started from the remnants of the Star League Defense Force. If I'm not mistaken they invaded to show their power and take Terra, hence the Crusader Clans. I'm probably wrong, but it's my inference.
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